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The Puzzle Cabinet

A growing collection of interactive puzzles, curated on three rules. The problem must be graspable in a minute and genuinely hard. The solution must turn on an idea you'd never guess — an invariant, an encoding, a change of viewpoint. And the demo must let you play first, fail honestly, then watch the idea work with your own eyes. No videos, no take-our-word-for-it: every claim has a button.

Impossible Objects

Tasks nobody will ever do — and the invariants that prove nobody ever will.

Games You Shouldn't Play

Perfectly fair-looking games with a built-in edge.

Chance & Judgment

Probability puzzles your gut gets wrong — reliably, repeatably.

Codes & Knowledge

Smuggling information through channels too small to carry it.

Recursion & Structure

Simple rules hiding deep machinery.

Paradox Row

Things that cannot be, happening right in front of you.

Topology & Knots

The founding collection: invariants of shape.